Class ChildConfiguration
Class that contains the settings for game objects that contain child objects that need to be snapshotted
Inherited Members
Namespace: VISABConnector.Unity
Assembly: VISABConnector.Unity.dll
Syntax
public class ChildConfiguration
Properties
| Improve this Doc View SourceChildName
The child gameobject name
Declaration
public string ChildName { get; set; }
Property Value
Type | Description |
---|---|
String |
SnapAllChilds
If you want to center the cam only on one child but still want to snap all of its connected gameobjects (parents, siblings) set this to true
Declaration
public bool SnapAllChilds { get; set; }
Property Value
Type | Description |
---|---|
Boolean |